Pillrow Castle (/pillrow/ [Translation Unavailable]) is a subtropical Small City located in the Izclea Region of the Tetburland.
The name Pillrow Castle is derived from the Sylvin language, as Pillrow Castle was founded by Tsaykhi Artell, who was culturaly Sylvin.
Climate
Pillrow Castle has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a pleasant 22°C (71°F) and its average temperature during the winter being a cool 15°C (59°F). Pillrow Castle receives an average of 253 cm/y (99 in/y) of precipitation, most of which comes in the form of rain during the summer. Pillrow Castle covers an area of nearly 17 km2 (6 mi2), and an average elevation of 2762 m (9061 ft) above sea level.
Overview
Pillrow Castle was founded durring the early 17th century in early summer of the year 1632, by Tsaykhi Artell. The establishment of Pillrow Castle was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Tsaykhi Artell struck deals with nearby nations and communities to establish Pillrow Castle as a prison colony.
Pillrow Castle was built using the conventions of Sylvin durring the early 17th century. Naturaly, all settlmentss have their own look to them, and Pillrow Castle is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Pillrow Castle is buildings folow an organic layout of premissive cobblestone streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Pillrow Castle's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. The city's boondoggle-of-a-fortified wall are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
Right off the bat Pillrow Castle hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. It’s easy to see where their wealth comes from the more you look arround. Every aspect of the city has been developed with care and great thought. The people themselves act deliberately and with care in even the simplest of daily actions.
Civic Infrastructure
Pillrow Castle has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Pillrow Castle has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Pillrow Castle. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Pillrow Castle's parks.
Pillrow Castle has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Pillrow Castle.
Pillrow Castle has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Pillrow Castle has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Pillrow Castle has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Pillrow Castle has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Pillrow Castle has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Pillrow Castle has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Pillrow Castle's public wards, blessings, and other arcane systems.
Pillrow Castle has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Pillrow Castle's natural decorations nor waterways.
Pillrow Castle has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Pillrow Castle has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Pillrow Castle has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
While Pillrow Castle has a public leader, the real authority is hidden from outsiders. This ruler may draw their authority from rationales unacceptable to outsiders, they may have cowed the public authority into obedience, or they may have a mutually beneficial private arrangement with the official ruler.
Pillrow Castle's chapel was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.
In Pillrow Castle sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.
The Dinosaur, Compsognathus near Pillrow Castle are known to be a mutant strain of the creature.
Pillrow Castle's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local narcotic to channel Necromancy energies of tier 3 via divine sermons.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 8
Farmers: 11
Farm Laborer: 25
Hunters: 13
Milk Maids: 10
Ranchers: 5
Ranch Hands: 11
Shepherds: 11
Farmland: 16639 m2
Cattle and Similar Creatures: 1032
Poultry: 12387
Swine: 825
Sheep: 41
Goats: 8
Horses, Mounts, and Beasts of Burden: 412
Craftsmen
Arms and Toolmakers: 8
Blacksmiths: 10
Bookbinders: 5
Buckle-makers: 5
Cabinetmakers: 8
Candlemakers: 15
Carpenters: 12
Clothmakers: 11
Coach and Harness Makers: 4
Coopers: 12
Copper, Brass, Tin, Zinc, and Lead Workers: 5
Copyists: 4
Cutlers: 3
Fabricworkers: 8
Farrier: 25
Furriers: 2
Glassworkers: 13
Gunsmiths: 8
Harness-Makers: 3
Hatters: 8
Hosiery Workers: 2
Jewelers: 4
Leatherwrights: 11
Locksmiths: 4
Matchstick makers: 6
Musical Instrument Makers: 5
Painters, Structures and Fixtures: 5
Paper Workers: 5
Plasterers: 5
Pursemakers: 7
Roofers: 4
Ropemakers: 4
Rugmakers: 4
Saddlers: 7
Scabbardmakers: 9
Scalemakers: 4
Scientific, Surgical, and Optical Instrument Makers: 2
Sculptors, Structures and Fixtures: 4
Shoemakers: 4
Soap and Tallow Workers: 13
Tailors: 21
Tanners: 5
Upholsterers: 6
Watchmakers: 5
Weavers: 12
Whitesmiths: 3
Merchants
Adventuring Goods Retellers: 2
Arcana Sellers: 2
Beer-Sellers: 5
Booksellers: 6
Butchers: 10
Chandlers: 9
Chicken Butchers: 11
Entrepreneurs: 4
Fine Clothiers: 10
Fishmongers: 10
Florists: 2
Potion Sellers: 7
Resellers: 18
Spice Merchants: 5
Wine-sellers: 8
Wheelwright: 6
Woodsellers: 4
Service workers
Bakers: 22
Barbers: 18
Coachmen: 5
Cooks: 17
Doctors: 8
Gamekeepers: 6
Grooms: 3
Hairdressers: 15
Healers: 11
Housekeepers: 11
Housemaids: 24
House Stewards: 11
Inns: 4
Laundry maids: 7
Maidservants: 14
Nursery Maids: 7
Pastrycooks: 15
Restaurateur: 17
Tavern Keepers: 18
Specialized Laborer
Ashworkers: 5
Bleachers: 3
Chemical Workers: 2
Coal Heavers: 8
In-Town Couriers: 9
Long Haul Couriers: 8
Dockyard Workers: 8
Gas Workers: 2
Hay Merchants: 3
Leech Collectors: 9
Millers: 8
Miners: 9
Oilmen and Polishers: 6
Postmen: 9
Pure Finder: 5
Skinners: 12
Sugar Refiners: 2
Tosher: 6
Warehousemen: 14
Watercarriers: 8
Watermen, Bargemen, etc.: 11
Skilled Laborers
Accountants: 5
Alchemist: 6
Clerk: 8
Dentists: 4
Educators: 11
Engineers: 5
Gardeners: 4
Mages: 3
Plumbers: 4
Pharmacist: 4
Professors: 1
Scientists: 3
Wizards: 1
Civil Servants
Adventurers: 3
Bankers: 5
Civil Clerks: 9
Civic Iudex: 4
Consultants: 2
Exorcist: 9
Fixers: 4
Kami Clerk: 7
Landlords: 7
Lawyers: 5
Legend Keepers: 6
Militia Officers: 37
Monks, Monastic: 14
Monks, Civic: 11
Historian, Oral: 8
Historian, Textual: 5
Policemen, Sheriffs, etc.: 9
Priests: 17
Rangers: 5
Rat Catchers: 6
Scholars: 6
Spiritualist: 7
Slayers: 2
Storytellers: 16
Military Officers: 12
Cottage Industries
Brewers: 11
Comfort Services: 15
Enchanters: 4
Herbalists: 4
Jaminators: 12
Needleworkers: 13
Potters: 6
Preserve Makers: 12
Quilters: 5
Seamsters: 18
Spinners: 12
Tinker: 4
Weaver: 10
Artists
Actors: 4
Architects: 1
Bards: 6
Costumers: 2
Dancers: 4
Drafters: 2
Engravers: 3
Fine Furniture Carpenters: 2
Glaziers: 4
Inlayers: 3
Musicians: 11
Painters, Art: 2
Playwrights: 4
Sculptors, Art: 3
Wood Carvers: 17
Writers: 12
Produce Industries
Butter Churners: 15
Canners: 13
Cheesmakers: 12
Ice Merchants: 1
Millers: 8
Picklers: 7
Smokers: 5
Stockmakers: 4
Tobacconists: 6
Tallowmakers: 8
1475 of Pillrow Castle's population work within a Foundational Occupation.
86 work in Agriculture
330 work as Craftsmen
119 work as Merchants
233 work as Service Workers
147 work as General Laborers
59 work as Skilled Laborers
216 work as Civil Servants
126 work in Cottage Industries
80 work as Artists
79 work in Produce Industries
2407 of Pillrow Castle's population do not work in a formal occupation, but do contribute to the local economy. 247 (6%) are noncontributers.
Points of Interest
Pillrow Castle's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.
POI
History
The the a small bag of Illusion, an a small bag imbued with notable amounts of Illusion energies was created near Pillrow Castle by in time immemorial, reportedly some time during the early 2nd century.